Purpose for this role
User Experience Designers work hand in hand, often pairing, with other members of product teams to bring products to life.
The User Experience Designer is responsible for designing intuitive, quality products through collaboration with end users and our software development team. This role is used to inform product-related hypotheses, recommendations, and ultimately user stories in the product backlog.
Skills, Traits & Competencies
- Collaborates: Building partnerships and working collaboratively with others to meet shared objectives
- Communicates: Developing and delivering communications that convey a clear understanding of the needs of an audience
- Customer Focus: Building and delivering customer-centric solutions
- Soft Skills: Relating openly and comfortably with diverse groups of people
- Self-Development: Actively seeks personal and career growth
- Elicits ideas and assists team members with gaining shared understanding, and aligns the product team and stakeholders
- Presents design concepts, user needs, and design rationale to multidisciplinary teams
- Collaborates and pairs with other product team members (UX, engineering, and product management) to design solutions
- Creates designs such that information is easy to find, consume, and understand
- Communicates ideas and designs to end user and product team members
Typically reports to the Director of Software Engineering or Chief Product Officer.
- Must be eighteen years of age or older.
- Must be legally permitted to work in the United States.
The knowledge, skills and abilities typically acquired through the completion of a bachelor’s degree program or equivalent degree in a field of study related to the job.
- Years of Relevant Work Experience: 1 years
Most of the time is spent sitting in a comfortable position and there is frequent opportunity to move about. On rare occasions there may be a need to move or lift light articles.
- 1-3 years of relevant work experience
- Proficiency in one or more of the following disciplines: user research, interaction design, information architecture, visual design;
- Experience translating user needs into visual assets
- Experience with rapid prototyping and visualization tools such as Axure, Balsamiq, Omnigraffle, Visio, Adobe CC
- Experience with visual software tools such as Adobe illustrator and Photoshop
- Proficiency in using style guides, iconography, and/or typography
- Experience working as part of a collaborative, cross-functional modern software design and development team
If interested, please send your resume to:
Chris Morgan, Director of Software Engineering.